Bulgarian

Syllabus
Pierre Bezier
Interactive JAVA applets for the textbook (the green points can be moved using the mouse)
Another website with CAGD applets
Program (optional)
Exam and requirements for the course projects
 
You can preview and test some  course projects,
which are (exept Chaikin algorithm) interactive applets (the control points can be moved by
pressing and holding the left/right mouse button and dragging).   


Recomended books for  OpenGL:
1. S. Buss, 3D Computer Graphics: A Mathematical Introduction with OpenGL, Cambridge University Press, 2003
2. E. Angel, Interactive Computer Graphics: A Top-Down Approach Using OpenGL, 5th edition, Addison-Wesley, 2009
3. O
penGL Architecture Review Board, D. Shreiner, M. Woo, J. Neider, T. Davis, OpenGL Programming Guide (The Red Book), 6th edition,
The Official Guide to Learning OpenGL Version 2.1
,  Addison-Wesley, 2008